The I-Boat Raid, CPO Withdrawal, and West Coast Bases adjustments are in play.
Turn 5
USN Endgame Comment: Congratulations. Nicely done.
I needed too many things this turn to have a chance.
I missed the chance to send 2nd Marines to Coral Sea instead of Indo. Once you sent two SNLF to Indo, I shouldn't have sent 2nd Marines there.
Your ability to split your raiders, and my inability to get USN raiders to a spot to threaten both Indo and Hawaii made this a tough turn for the Allies.
I knew at the end of T4 that basing would be the tough trick, and all-to-one wouldn't work - too many no-Allied-base areas, too many speed-roll-dependent deployments to react to your raiders.